

It's nothing major but if you want a few backgrounds, avatars, gifs and short stories they're available if you sign in with your Total War forum account. Yes, as Teneb mentioned: There's also a holiday thing going on with the 12 days of Festag. The hotfix is actually out already, I don't think any changes were made before release. Shield of Thorns is a very nice spell to buff your army with before combat and the net/root ability Orion has is great for dealing with enemy lords (something I've found the Wood Elves have a bit of difficulty dealing with, especially in melee). Two units take them out nicely and can also deal with, or distract, enemy skirmish cavalry. I've found Hawk Riders to be very useful at dealing with Hellcannons. Come the chaos invasion I only started attacking them when they got close to Altdorf, using my large treasury from razing a few settlements to recolonize all the razed territory. My campaign has so far involved sticking to Athel Loren and taking some nearby provinces. I have been playing on normal (since higher difficulties gives stat bonues to the A.I.

Overall I have been having fun with the Wood Elves. Though if it is a reduced rate of replenishment building forest spirit units and making up the replenishment difference with lord abilities will be interesting to try. I have to remark, in my game I haven't run at more than -1 or -2 amber deficit for a turn. > -21 to -99 Amber: No replenishment and suffer attrition (no change from before). > -11 to -20 Amber: No replenishment, but do not suffer from attrition. > 0 to -10 Amber: Reduced rate of replenishment.

Adjusted the penalties when running at an Amber deficit: Asrai Lookouts (Outposts) will now generate 50 income per turn. One of the bigger changes is +20 range to all Wood Elf units. The Beta is available to opt in if you wish to play with the changes early.
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There's a thread up with a rief outline of some planned changes in an upcoming hotfix.
